Skip to Content

Interactive

G2E – Spin telling players to bring their own gaming device

By - 25 September 2015

Spin Games will be showcasing B.Y.O.D. (Bring Your Own Device Gaming), consisting of Rapid Games, an on-property Class II mobile solution and MIG (Multiplayer Interactive Gaming) at this year’s G2E Las Vegas.

Rapid Games is the industry’s first Class II on-property mobile entertainment which is available for iPhone and Android. Players can download straight to their phone while on property. Rapid Games, a “real money” mobile gaming platform technology, has been integrated with a “secure wallet” so players can easily add money to their account via mobile devices from their credit, debit card and/or checking account. MIG utilizes proprietary Spin technology which allows players to use their own mobile devices to play community-based games and tournaments. Appearing for the first time will be MIG Blackjack, which is the first MIG product. MIG has been developed to specifically target the millennial market segment.

Spin will unveil Retrospin, a new disruptive platform allowing operators to offer new premium content across their floor and a Smart Solution for classic cabinets reducing capital expenditures. Retrospin offers premium content titles such as Queen of Aten and Rhino Riches which feature 4×5 reels with 243 ways, Megacredits, and a new multilevel progressive called Trillionaire. Trillionaire is a symbol driven 4 level progressive with a linked top level displayed in Megacredits. Credits, pays and progressives are displayed in fractional denomination credits to increase players’ excitement.
Adding to the mix will be the expanded XTRASPIN series, Spin’s secondary bonusing system featuring a collection of exciting new Bonusing wheels offering 3 and 4 level progressives: Lucky Buck, Spin Fire, Moneytime, Quick Win and Wheel Power. This innovative technology will enable operators to provide an enhanced gaming experience for players, as well as additional offerings casino operators can present to their customers.

This year’s exciting new products include cutting edge technologies such as Gravity (Interactive Gaming Table), Verity, Spin’s new Virtual Reality gaming platform and the Roc, Spin’s remote gaming server. Also being featured are over 50 HTML interactive slot titles made up of 40 to 100 lines, 243 ways and new IP protected concepts, all playable on mobile devices and multiple platforms. Completing the mix of Spin’s game content collection are Keno, Action Bingo, video poker products from their Video Poker Royale collection, and Spin’s new range of skill-based products.

Spin’s Gravity multi-purpose interactive table offering for-wager, play for fun content such as Class II, Rapid Bingo, tournaments via Spin’s MIG technology, and Spin’s social offerings. Gravity comes with multiple content options for operators to generate revenue.

Spin’s Verity virtual reality product is another B.Y.O.D. (Bring Your Own Device Gaming) concept and revolutionizes gaming, as players take a step beyond reality and immerse themselves into Spin’s state of the art slot games by using their own mobile device placed into the virtual reality platform*.
Returning this year, with more robust performance, Spin will present The “ROC” V2 (Robust Online Client), a best-of-breed HTML5 Remote Gaming Server (RGS) designed specifically for the regulated U.S. interactive gaming and social markets. ROC V2 will offer a new user interface and improved functionality. The Roc offers a broad range of premium game content, and delivers content on multiple platforms including IOS and Android as well as desktop applications, and has been developed with multiple game engines to support an expansive volume of quality content.

“We are delighted to showcase our new technologies at this year’s G2E, along with a broad range of new and exciting HTML5 products that we know will take the industry by surprise. Spin is focused on disruptive technologies that create commercial opportunities for our customers targeting millennials and providing efficiencies, and value-adds for the gaming environment of the future,” said Kent Young, CEO of Spin Games.

Share this story

Facebook
Google+
Twitter
LinkedIn

Related Stories