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US – North American commercial gaming matches best ever quarterly revenue

By - 12 May 2021

US commercial gaming revenue topped $11bn in the first quarter of 2021, matching the third quarter of 2019 as the industry’s highest-grossing quarter ever, according to the American Gaming Association’s Commercial Gaming Revenue Tracker.

The revenue total marks a 4.1 per cent increase over the industry’s pre-pandemic performance in Q1 2019 and is a 17.7 per cent increase over the first quarter of 2020, when the entire gaming industry shut down in March due to COVID-19.

Commercial gaming’s strong Q1 revenue numbers signify an accelerating recovery for the industry, with Q1 2021 revenue up 21.1 per cent over Q4 2020. Gains in gaming revenue were largely driven by the industry’s performance in March, the highest-grossing revenue month in history for US commercial gaming.

More than half of states with commercial casinos saw quarterly gaming revenue increases over Q1 2019, with several states reporting record quarters.

“Today’s report shows gaming’s comeback is ahead of schedule,” said AGA President and CEO Bill Miller. “Throughout the COVID-19 pandemic, our industry has faced numerous challenges head-on while still reopening responsibly and providing a safe, exciting environment for customers.”

Despite significant COVID-mandated restrictions on casino capacity and amenities across the country, traditional brick-and-mortar casino games generated 90 percent of their Q1 2019 revenue, with March 2021 revenue for slots and table games coming within one percent of March 2019 totals.

Sports betting revenue for Q1 2021 saw a quarterly US record of $961m, up 270 per cent over Q1 2020 and surpassing 2019’s full-year total of $909m. Boosted by the January launch of online casinos in Michigan, iGaming generated $784m nationwide in Q1 2021, more than tripling US iGaming revenue from Q1 2020.

“The gaming industry is generating these impressive results with one hand tied behind our back as capacity and amenity restrictions remain across the country,” said Miller. “This is a testament to gaming’s hard work to help ensure our team members’ safety and well-being, which enabled us to reopen safely. We applied those same standards to our customers, whose clear pent-up demand was met by our responsible industry.”

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