Since 1998, the Gaming Standards Association (GSA) has created standards proven to decrease costs, streamline development, and speed time to market.
Now GSA is releasing 11 standards designed to further enhance the global gaming industry and unleash the creativity of its developers.
“GSA’s members have collaborated intensely during the last couple of years and agreed to release the next set of standards which are vastly improved. GSA has been seeking ways to lower the barriers to implementation of our standards. This new set of standards have now reached a level of maturity in our industry to the benefit of suppliers, operators, and regulators,” said GSA President Peter DeRaedt. “The release of these 11 standards marks another landmark achievement following many years of behind the scene collaboration between our global members. We are excited to introduce them to the industry.”
GSA is releasing the following standards:
• G2S: Game to System (G2S) v3.0
• EGM Media Display Interface (EMDI) v3.0
• Player User Interface (PUI) v1.0
• Game Authentication Transfer (GAT) v4.1
• Gaming Device Standard v1.3 (GDS)
• Peripheral Manifest File Format (PRF) v1.0
• System to System (S2S) v2.0
• Network GAT Interface (NGI) v1.0
• Simple System Interface (SSI) v1.0
• Trusted GAT Results File Format (TGR) v1.0
• Transport (XPT) v2.0
Of note among the standards are G2S: Game to System (G2S) v3.0, which is a simplified version of GSA’s award-winning and landmark G2S® standard. Next, the G2S/PUI Player User Interface v1.0 standard was created to answer operator demand for deeper player to system interactions and the development and implementation challenges surrounding the equipment. Last, regulators across the globe will welcome the Network GAT Interface (NGI) v1.0 and Trusted GAT Results File Format (TGR) v1.0. While the fundamentals of GAT are unchanged, these two new companion specifications have been added to broaden its appeal and standardise its usage.