The 26th edition of the Canadian Gaming Summit took place on June 13-15 for the first time since its acquisition from the Canadian Gaming Association last year.
This year’s conference and tradeshow, held in partnership with the CGA, surpassed previous records by drawing more than 2,000 attendees at the Metro Toronto Convention Centre, doubling the number of participants from 2022.
Spanning three days, the event showcased a multitude of conference sessions, each taking place concurrently in three conference rooms and led by over 180 speakers. Complementing the educational experience was a show floor housing over 90 exhibitors and sponsors and a series of networking events.
The event featured a First Pitch startup competition, which culminated in Linemate, a B2C app catering to entry-level sports bettors, emerging as the victorious contender. Attendees also benefited from a masterclass focused on comprehending and implementing return-to-player principles to optimise electronic gaming revenues.
Rasmus Sojmark, CEO & Founder of SBC, said: “Our inaugural experience surpassed all expectations. Prior to the summit, we engaged in extensive conversations with exhibitors, sponsors, and speakers, delving into the nuances of the market to better cater to our audience.
“Leveraging the vast network of SBC connections, we managed to elevate this event into the pinnacle gathering for the Canadian gaming industry. Congratulations to our entire team.”