[bsa_pro_ad_space id=1 link=same] [bsa_pro_ad_space id=2]

Skip to Content


UK – Pitch ICE finalists revealed ahead of ICE Totally Gaming competition

By - 15 January 2016

Innovators in fields as diverse as fantasy sports, responsible gaming and statistical modelling are among the finalists for this year’s Pitch ICE at ICE Totally Gaming, to be held February 2 to 4, ExCeL Centre, London.

The exciting line-up, which celebrates start-ups in the gaming industry, will feature 14 hopefuls looking to follow last year’s winner Gamevy, which has recorded a 900 per cent increase in value in the ensuing 12 months.

The participants, listed below, will deliver their 15-minute pitches twice at ICE Totally Gaming – the world’s most influential gaming event. Attendees can vote for their favourite via the website of crowdfunding platform GamCrowd, which produces Pitch ICE in partnership with Clarion Events, with the overall winner announced on the final day of ICE.

Each start-up has already produced a pitch video that gives a brief outline of what their business or concept is about.

Chris North, founder and chief executive at GamCrowd, said he was delighted by the interest shown in the competition.

“We’re really pleased with the quality of entrants for this year’s Pitch ICE competition,” he said. “We are really looking forward to seeing them all take part in this year’s event and once again showcasing the best new ideas about in the industry.”

New to this year’s show is the GamCrowd Studio day on the Thursday at the Pitch ICE stand, which will feature contributions from Gamevy, GamCrowd, law firm Joelson Wilson, start-up accelerator TechStars and gaming technology specialists Grand Parade.

Jo Mayer, Marketing Director responsible for ICE, said: “ICE plays an important role in not only providing a showcase for many of the biggest names in gaming but also in providing a platform for smaller start-up companies with massive ideas. Everyone should be heartened by the experience of Gamevy, last year’s Pitch ICE winner, which has gone on to grow the value of the business by 900 per cent in less than 12 months.

“This is a free, must-attend event for anyone starting a business in the gambling industry and we hope the expanded Pitch ICE will help even more companies at the most important stage in their businesses development.

“The quality of participants in the presentations also shows the willingness of those within the industry to give the invaluable benefit of their years of experience.”

The 14 finalists are:

Blockex: The digital asset exchange platform is a HFT and pooled liquidity exchange built for next generation assets.

Koodbee: A social gaming service that seeks to liberate betting from the current gambling paradigm.

ReFPredictor: A unique football predictor league contest that aims to inform, engage and reward football fans.

RunLastMan: A host of group betting competitions in which individuals are pitted against each other with one definitive winner for the cash prize.

Silverfish: DigitalRG is the gambling industry’s one-stop-shop on responsible gaming and corporate social responsibility.

Algosport: A statistical modelling tool to automate the production and refinement of sports trading tools.

PlayVenture: An innovative company that is aiming to change the industry through groundbreaking gaming solutions.

FastFantasy: A next-generation daily fantasy sport platform that offers players a simplified and entertaining experience.

MikoApps: A company that seeks to gamify real money slot games by adding elements from social games and arcade skill games.

RankingHero: A gamified community platform that aims to help brands to build their tribes.

Infinity Gaming Solutions: A new concept for licensing and launching a remote gambling operation.

Techweare: Focus on next generation software development for new devices, such as smartwatches.

Riverman Poker: The “ultimate online game experience” for poker players, accessible on all platforms.

Top Flight Manager: A revitalised fantasy football concept, with exciting interactions and competition between the players at the core of the game.

Share via
Copy link