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Tag Archives: Gaming Standards Association

US – Gaming Standards Association launches third-party interface standard

The Gaming Standards Association (GSA) has created a new, landmark specification, the TPI (Third-Party Interface) Standard, streamlining remote gaming servers to iGaming platform interfaces and breaking down barriers to entry for more game content suppliers. From a highly technical perspective, GSA’s TPI Standard is based on JSON, HTTP/REST and WebSocket technology. It describes a standardized…

US – GSA launches System-to-System Standards

The Gaming Standards Association (GSA) recently released 11 new mature standards, among which is an updated S2S (System-to-System) standard and a new specification called SSI (Simple System Interface). The new S2S and SSI are purposefully designed to increase operator and developer efficiencies and, because they align with G2S, unleash R&D potential. In its new release,…

US – Regulators and suppliers reap benefits of new GAT Standards from GSA

Recently the Gaming Standards Association (GSA) released 11 new, mature standards for the gaming industry, and now regulators and suppliers are reaping the benefits of three of GSA’s new standards that relate to GAT (Game Authentication Terminal). GSA’s suite of GAT-related standards includes GAT (Game Authentication Terminal) v4.1, NGI (Network GAT Interface) v1.0, and TGR…

US – GSA launches new G2S v3.0

The Gaming Standards Association (GSA) recently released an update to its G2S (Game-to-System) Standard. The new v3.0 makes the standard much easier – easier to implement, easier to test, and easier to operate. Further, new extensions have been added to support gaming operators’ modern business needs. “Our goal with G2S 3.0 was to improve the…

US – GSA releases 11 new matured standards

Since 1998, the Gaming Standards Association (GSA) has created standards proven to decrease costs, streamline development, and speed time to market. Now GSA is releasing 11 standards designed to further enhance the global gaming industry and unleash the creativity of its developers. “GSA’s members have collaborated intensely during the last couple of years and agreed…

US – GSA introduces forum for Operators’ business and technical challenges

Operators play a crucial role in global standards and their adoption, and now GSA invites operators to join its Operators Advisory Committee (OAC). The OAC is a committee within the broader GSA organization that brings together operators (such as casinos and lotteries) to gain awareness of, discuss and influence the direction of GSA standards. It…

US – GSA announces 2016 Board of Directors

The Gaming Standards Association (GSA) has elected officers and a new Board of Directors. Returning, as officers, are Adrian Marcu of IGT as Chair, Mark Pace of Scientific Games as Vice Chair, and Keith Wood of Aristocrat as Treasurer. Byron Bridger, Atlantic Lottery Corporation, joins the BOD officers as Secretary. Also elected to GSA’s Board…

Belgium – GSA to hold European update meeting in November

The Gaming Standards Association (GSA) proudly announces its 2015 European Update Meeting. This annual meeting takes place 17 November at the Novomatic Forum, Friedrichstrasse 7, 1010, Vienna, Austria and is hosted by GSA Platinum Member Austrian Gaming Industries, Novomatic Group of Companies. The meeting is open to GSA members and non-members alike and will provide…

US – GSA releases new Compliance Verification Tools

The Gaming Standards Association (GSA) has released its new Compliance Verification Tools CVT 1.0 and CVT 2.0. These tools empower suppliers to conduct compliance testing at the point of software creation, significantly reducing implementation errors, Q/A overhead, and speeding time to market. “We are very proud of the fact that GSA’s G2S protocol is the…